Minecraft is a game like none other, for the moment of course, because developers are probably going to imitate it and make games similar to it. It’s quite obvious even if you only have a basic understanding of the video game industry. Minecraft is so great because it’s a breakthrough, who knew a game could be successful just by allowing people to edit their world? I mean, that’s all the game really is, just a world full of blocks. Sure, they are trying to make it have more action, but that’s after three and a half million copies were sold. What I think makes it so attractive is that fact that there’s an endless supply of randomly generated terrain for you to have fun with.
You start out running around scrambling for resources before night approaches so you don’t get completely obliterated by creepers or filled with holes by skeleton archers. When you get a small house or cave set up you can start getting ambitious and start making even bigger holes in the ground, or making a giant house that dominates the surrounding environment. Usually you either start getting bored because you have become master of your territory, or you keep expanding and expanding until you’ve gotten a giant empire of empty castles and houses. That is when you go into multiplayer.
Multiplayer is a lot different from Singleplayer, and still very similar, it’s just a matter of perspective. Most of the time you will go into a server with friends and at best make a giant cave. The reason why is you can never really have too much fun building larges empires in multiplayer, because there is always that one guy that finds you and utterly destroys you. It’s just a fact of life online; someone is going to ruin it no matter how difficult it is or how long it takes to ruin.
I guess it’s just Minecraft’s simplicity and openness that draws people to it. There aren’t that many barriers to what you can or cannot do. It’s just you and the world… and the creepers.
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